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Under development — features and docs are being updated, for reference only

Zombie Mode Ⅲ

Zombie Mode Ⅲ introduces the signature hero system, making late-round comebacks possible.

When the surviving human count drops below a threshold, eligible players can awaken as a hero:

  • Gains an exclusive hero weapon (hero knives, hero wrath, and more)
  • Higher movement speed and melee capability
  • A killed hero does not turn into a zombie

Zombies accumulate rage when taking damage and infecting. When rage is full they can burst:

  • Sharply increased movement speed and knockback resistance for a short time
  • The key tool for breaking through human firing lines

Late rounds usually turn into a head-on hero vs. horde battle — the hero trying to save what’s left, the horde trying to tear apart the last hope. It is a spectacle.

addons/swiftlys2/configs/plugins/ZombieCs/config.jsonc
{
"mode3": {
"enabled": true,
"heroThreshold": 3, // survivors below this count may awaken a hero
"heroChance": 0.25, // hero awakening chance per round
"heroWeapons": ["weapon_knife_karambit", "weapon_m4a1"],
"zombieRageMultiplier": 1.5 // stat multiplier during rage burst
}
}