Zombie Mode Ⅲ
Zombie Mode Ⅲ introduces the signature hero system, making late-round comebacks possible.
New Mechanics
Section titled “New Mechanics”Hero Awakening
Section titled “Hero Awakening”When the surviving human count drops below a threshold, eligible players can awaken as a hero:
- Gains an exclusive hero weapon (hero knives, hero wrath, and more)
- Higher movement speed and melee capability
- A killed hero does not turn into a zombie
Zombie Rage
Section titled “Zombie Rage”Zombies accumulate rage when taking damage and infecting. When rage is full they can burst:
- Sharply increased movement speed and knockback resistance for a short time
- The key tool for breaking through human firing lines
The Final Showdown
Section titled “The Final Showdown”Late rounds usually turn into a head-on hero vs. horde battle — the hero trying to save what’s left, the horde trying to tear apart the last hope. It is a spectacle.
Configuration
Section titled “Configuration”{ "mode3": { "enabled": true, "heroThreshold": 3, // survivors below this count may awaken a hero "heroChance": 0.25, // hero awakening chance per round "heroWeapons": ["weapon_knife_karambit", "weapon_m4a1"], "zombieRageMultiplier": 1.5 // stat multiplier during rage burst }}