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Under development — features and docs are being updated, for reference only

Zombie Mode Ⅰ

Zombie Mode Ⅰ is where it all began — the purest form of zombie infection gameplay.

  • When a round starts, a number of players are randomly turned into mother zombies
  • Humans killed by zombies turn into zombies immediately and join the horde
  • If any humans survive until the round ends, the humans win; if everyone is infected, the zombies win

Mother zombies have higher health and movement speed. They are the source of the outbreak.

Bullets landing on zombies apply knockback, and headshots deal bonus damage. Using terrain and concentrated fire to hold a position is the key to survival.

Ammo is limited, escape routes are limited. Pick a position that is easy to defend and hard to assault, form crossfire with your teammates, and hold out until the round ends.

Command Description Permission
!zm mode 1 Switch to this mode Admin
!zm start Start a round immediately Admin
!zm status Show round and infected counts Everyone
addons/swiftlys2/configs/plugins/ZombieCs/config.jsonc
{
"mode1": {
"enabled": true,
"motherZombieRatio": 0.1, // mother zombies as a share of online players
"roundTime": 180, // round duration in seconds
"knockbackMultiplier": 1.0, // knockback multiplier
"headshotMultiplier": 3.0 // headshot damage multiplier
}
}