Zombie Mode Ⅰ
Zombie Mode Ⅰ is where it all began — the purest form of zombie infection gameplay.
- When a round starts, a number of players are randomly turned into mother zombies
- Humans killed by zombies turn into zombies immediately and join the horde
- If any humans survive until the round ends, the humans win; if everyone is infected, the zombies win
Core Mechanics
Section titled “Core Mechanics”Mother Zombie Awakening
Section titled “Mother Zombie Awakening”Mother zombies have higher health and movement speed. They are the source of the outbreak.
Knockback and Headshots
Section titled “Knockback and Headshots”Bullets landing on zombies apply knockback, and headshots deal bonus damage. Using terrain and concentrated fire to hold a position is the key to survival.
Classic Holdout
Section titled “Classic Holdout”Ammo is limited, escape routes are limited. Pick a position that is easy to defend and hard to assault, form crossfire with your teammates, and hold out until the round ends.
Related Commands
Section titled “Related Commands”| Command | Description | Permission |
|---|---|---|
!zm mode 1 |
Switch to this mode | Admin |
!zm start |
Start a round immediately | Admin |
!zm status |
Show round and infected counts | Everyone |
Configuration
Section titled “Configuration”{ "mode1": { "enabled": true, "motherZombieRatio": 0.1, // mother zombies as a share of online players "roundTime": 180, // round duration in seconds "knockbackMultiplier": 1.0, // knockback multiplier "headshotMultiplier": 3.0 // headshot damage multiplier }}