Under development — gameplay is actively updated, stay tuned
SWIFTLYS2 · CS2 COMMUNITY SERVER PLUGIN

ZOMBIECS

On the battlefield of Counter-Strike 2 — Zombie Mode 1 / 2 / 3, Zombie Mode Z and Zombie Union War. Five classic modes, built on the SwiftlyS2 framework. The horde rises again; there is nowhere to run.

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GAME MODES

Five Zombie Modes · Classic Infection

From the first night watch at ground zero to full-scale faction warfare — every horde you remember lives here.

MODE 01Zombie Mode ⅠClassic Infection · Where It Began

The origin of every fear. A random host awakens at round start, and any human cut down by its claws joins the horde instantly. Limited ammo, no retreat — hold the last position, or become one of them.

  • Random host awakening
  • Kill-to-infect
  • Classic holdout gameplay
  • Knockback & headshot rules
MODE 02Zombie Mode ⅡEvolution Surge · Supply Race

The horde learned to evolve. Zombies mutate and level up through infection, gaining stronger bodies and abilities, while humans fight back with airdropped supplies and upgraded weapons. Tip the scales of evolution yourself.

  • Multi-stage zombie evolution
  • Airdrop supply crates
  • Weapon upgrade system
  • Skill-based mutants
MODE 03Zombie Mode ⅢHeroes Arrive · Last Stand

When the survivors roar, heroes rise. In the endgame, a human may awaken as a hero unit wielding an exclusive artifact to turn the tide — answered by the horde’s surging rage. The final duel has no retreat.

  • Hero awakening system
  • Exclusive hero weapons
  • Zombie rage burst
  • Endgame comeback mechanic
MODE ZZombie Mode ZEndless Evolution · Random Awakening

Every round is a brand-new gene sequence. In-match leveling pairs with randomly awakened mutations — super jump, extreme speed, iron body… dozens of abilities combine freely to forge your own ultimate mutant.

  • In-match leveling
  • Random mutation pool
  • Free ability combos
  • A fresh run every round
UNION WARZombie Union WarFaction Warfare · All-Out War

No longer a game of cat and mouse. The human legion meets the horde head-on: capture strongholds, eliminate the enemy, and snowball your advantage. This is total war between two factions — pick your side.

  • Large-scale two-faction battles
  • Stronghold capture
  • Faction tech progression
  • AI horde coordination
WHY ZOMBIECS

More Than a Remake — An Evolution

Native CS2 Experience

Deeply customized on the Counter-Strike 2 community server framework — low latency, high framerate, fully modernized visuals.

Powered by SwiftlyS2

Built on the modern C# framework SwiftlyS2, calling Source 2 native interfaces directly for both performance and memory safety.

Five Classic Modes

Zombie 1/2/3, Zombie Z and Zombie Union War gathered in one place — every CSOL veteran’s memories returned.

Actively Updated

Maps, weapons, zombie models and balance iterate continuously, with community feedback going straight to the dev team.

Fair Play

No pay-for-power. Every advantage comes from aim and strategy, in a clean and fair environment.

Open & Friendly

Aligned with the SwiftlyS2 ecosystem: hot reload, databases, multi-language support and rich event hooks.

The Horde Has Arrived. Are You Ready?

Search for “ZombieCs” in the community server browser and join this decade-spanning zombie feast. Whether you hold out as the last human or tear everything apart as the zombie king — the legend is yours to write.

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